I have worked as a senior artist in the games industry for many years. Some of the titles I have worked on have been major AAA successes and some projects have not had the same luck. So I feel that I have a full understand in what is necessary to develop a game all the way to completion without making fatal errors to the project. In recent times I keep myself in front of the pack by becoming aware of and training in the latest techniques and software packages. I am also a highly gifted fine artist in terms of realistic painting and drawing style with traditional media.
I am considered extremely well rounded in terms of experience and world class in
execution and end results. Some of my work has featured in the books,
Digital Art Masters Vol 2, and Exotique Character Modelling.
I am interested a position at Senior Artist level. However, I am extremely adaptable and can fit into any team at any level where required.
So please enjoy my Portfolio and feel free to contact me.
3D CG Portfolio: https://engy.artstation.com
Worked on environments for the soon to be released Next gen game, Valley.
Here i was a team leader for the level design game play and art visuals
I had to direct the art team to make the official Lamborghini game look like the best looking racing game on the market for the time period due to be released. The press confirmed this but the game was pulled due to the company closing.
My Job was to set up the art team from scratch, define the look and feel and meet important deadlines on the hit game Juiced
Made the Characters in 3D Classic Marvel Style for Marketing and animation relating to whichever Film release of the Modern style Characters.